Professional sound designer and music composer seeking opportunities to create unique and engaging sounds/music that provide an extra layer of immersion and entertainment to the end user.
Link to Demos
Electronic Arts | Jan 2019 - Ongoing
Need for Speed Heat (Ghost Games 2019)
Sound assets creation and implementation
Heavily involved in the music implementation,
Garage ambience sound design, traffic vehicle sounds, among various tasks.
Worked as part of an international audio team (Sweden, Canada, Shanghai, UK, Madrid)
Worked with multi channel audio assets and mixing (Quad, - 5.1)
Jan 2018 - Ongoing
Indie Game "Moolander" by Sixth Hammer Games (Steam, Early 2020) - Responsible for the recording and sound design of all the sound effect assets in the game.
Impact UI - Commercial sound library
Recording Arts Bachelor of Science
Full Sail University - Orlando, FL | 2015 - 2016
Music Production & Technology
Berklee College of Music - Online | Jan 2015 Jan 2016
Wwise - Basic Unity Integration
School of Video Game Audio - Online | Aug 2019